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King of Dragon Pass : ウィキペディア英語版 | King of Dragon Pass
''King of Dragon Pass'' is a 1999 computer game published by A Sharp. Set in the fictional world of Glorantha, it depicts the lives and fortunes of one of several barbarian clans, settling the untamed lands of Dragon Pass over the course of several decades. The clans bear some similarities, such as fyrds and lawspeakers, to the Iron Age Nordic peoples. == Gameplay ==
The player controls the seven-member clan ring leading the clan, providing leadership to the clan in all aspects of its life from rituals to diplomacy. The ring can make two macro-level decisions per each of the five seasons in the Gloranthan year. Random events are drawn from a pool of hundreds〔http://kingofdragonpass.blogspot.com/2012/09/how-many-scenes.html〕 and are often influenced by previous decisions. In battle, the player determines the goals and preparations, and possibly chooses the actions of his nobles at pivotal moments. To succeed, a player must balance the various needs of survival and prospering, as well as manage the problems presented by the setting or the clan individuals - a lack of food might be solvable by clearing more farmland, but when the forest responds by sending a talking fox to urge leaving the trees alone, a wrong choice could bring the clan hunters to war with their environment. Likewise, should a member of the clan act in a selfish and foolish manner, action needs to be taken to stabilize and defuse the situation, if necessary. ''KoDP'' contains no animation whatsoever, instead depicting people and events with lavish hand-drawn artwork. The game has elements of strategy, construction and management simulation, and role-playing video game, even though it offers no proper alter ego.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「King of Dragon Pass」の詳細全文を読む
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